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Summons

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Summons Empty Summons

Post by FD Admin Sat Nov 09, 2019 5:27 pm

Summons


Summons are animals that the user has formed a contract with, and that will come to their aid when the proper technique is used. The ninja must form a contract with the animal or species of animal before they can be summoned.

Summons behave like temporary NPCs, with their own set of techniques, but they are slightly more regulated in their arsenals and can only have a limited number of aptitudes. That said, summons don't have the combat restrictions of NPCs, making them more useful for combat situations. Some may even aid in completing more difficult mission objectives such as espionage or reconnaissance.

Once you've signed a contract with a particular species, you cannot sign with another without cancelling the first through Roleplay. In addition, if your clan has a Formal Summons contract, you cannot apply for a personal contract.

Summoning Technique



The Summoning Technique is special in that it can be used by anybody regardless of aptitude, and it does not need to be bought. However, you must have an approved summon and have completed the contract thread before you may have it added to your arsenal.

Name: Kuchiyose no Jutsu - Summoning Technique
Rank: C
Type: Ninjutsu
Range: N/A
Element: N/A
Hand Seals: N/A (Special)
Restrictions: Must have an approved personal contract or received formal contract through RP.
Description: Kuchiyose no Jutsu, the summoning technique, allows the user to summon the target to their location. This requires that they user form a contract with the specific animal or another of its species. To perform the summoning, the user needs to apply blood to the hand they signed the contract with, and press their hand to the ground. Although uncommon, it is possible for the animal to perform a summoning on the human. The chakra cost of a summon is dictated by the summoned creature's rank.
Chakra Cost: 8 (C), 12 (B), 22 (A), 36 (S)

Code:
[b]Name:[/b] Kuchiyose no Jutsu - Summoning Technique
[b]Rank:[/b] C
[b]Type:[/b] Ninjutsu
[b]Range:[/b] N/A
[b]Element:[/b] N/A
[b]Hand Seals:[/b] N/A (Special)
[b]Restrictions:[/b] Must have an approved personal contract or received formal contract through RP.
[b]Description:[/b] Kuchiyose no Jutsu, the summoning technique, allows the user to summon the target to their location. This requires that they user form a contract with the specific animal or another of its species. To perform the summoning, the user needs to apply blood to the hand they signed the contract with, and press their hand to the ground. Although uncommon, it is possible for the animal to perform a summoning on the human. The chakra cost of a summon is dictated by the summoned creature's rank.
[b]Chakra Cost:[/b] 8 (C), 12 (B), 22 (A), 36 (S

When utilizing the above technique the user must first offer an additional (although meager) blood donation which incites the initial bond created by the contract. before molding their chakra with the required hand seals and finally placing the that they signed with on the contract at the location they wish to summon the creature. Higher-ranked creatures require more chakra to summon.

Type of Contracts



Formal Contract:

The most common Summoning Contract. These contracts exist as a bond between a Shinobi and a specific Family within a species of Summon. The family is one of closely related Animals, with their own Histories, Cultures, Techniques and Traditions. Summons of a Formal Contract are only found within specific countries that make of their home and as such an only be obtained within the specified country. Whilst they may seem to be the most detailed to make, a formal contract offers the most role-play content for the user or users of said contract. Generally, Formal Contracts are openly available to anyone on the site, so keep that in mind when creating them. Formal Contracts associated with particular clans are only available to members of that clan. Formal Contracts are capped at 7 total summons on the contract.

Personal Contract:

Summons which are not part of the Formal Contracts Species, are referred to as Personal Summons. This type of contract may refer to a binding between a prospective summoner with one or two creatures of a singular species. A Tiger Summon would be one, for example. As the name suggests, these can only be used by the Owner of the Contract. Personal Contracts are found randomly, and thus do not require the Member to go to a Specific Country (although Summons cannot be found in any or every village atmosphere). It should be noted that although the species is bound in a Personal Contract, that does not mean that the same species cannot be utilized by other members, even if Person A makes a set of Tiger Summons, Person B and C are more than capable of creating their own set of Tiger Summons. Personal Contracts are limited to 3 total summons on the contract, but those summons are unique to the user.

Obtaining a Summoning Contract



In order to sign a contract with a potential Summon, a Character must head out and look for the creature of his choice, which is likely to be located in a specific part of the Shinobi World. With that being said one should keep in mind that the different species are often spread around the World and some are more accessible, whilst others remain elusive and hostile.

After your summons are approved, you have to complete a thread wherein your character locates and forms the contract with said summon (for a Personal Contract) or wherein a higher ranked clan member introduces you to the summon (for a Formal Contract). Once you've completed this thread, you won't need to do so for any future summons you create for your contract.

Types of Summons



Single Summon: This is the standard/default type of summon. It's a single creature that is summoned to aid its contract holder.

Twin Summon: Instead of a single creature, this summons two at once. However, the individual animals are one rank lower than the rank it requires to summon them. So, a B-Rank Twin Summon would then summon two C-Rank animals.

Multi-Creature Summon: Similarly to the Twin Summon, a Multi-Creature Summon bears multiple animals at once. However, unlike a Twin Summon, there are a minimum of 3 animals in the summon. At the 3 animal minimum, all animals are 2 ranks below their collective summon grade. The more animals you add, the lower that goes, with D-Rank being the lowest. Multi-Creature summons are at minimum B-Rank (yielding 3 D-Rank summons), and at S-Rank you can yield a maximum of 5 D-Rank creatures.

Swarm Summon: As the name implies, this type summons a large swarm of creatures. The number is usually too high to count. They can't be controlled individually (they only move as a swarm) and don't use any techniques. Swarm summons are always C-Rank.

Creating a Summon



Once you have an idea for what you want to do with your Summoning Contract, head over to the appropriate section under the Custom Creations area and post your completed template.

When creating a summon, keep in mind the following guidelines:

  • Summons cannot access the Puppetry, Summoning, and Ability aptitudes.
  • When creating your summon, you're allotted the following fund amounts to build their arsenals: 100 for D-Rank; 200 for C-Rank; 350 for B-Rank; 520 for A-Rank; 700 for S-Rank.
  • Since Animal Summons don't always have hands to perform hand seals with, they aren't required, but please try to be reasonable with your summons' techniques.
  • After their initial creation, Summons can be upgraded, so we encourage you to create different summons for different combat strategies.

Templates



Contract Template

When creating a contract, you can only include the number of summons available to you based on your summoning aptitude. However, as your aptitude increases, you can request additions to the contract without needing to perform any more contract roleplay.

Summon Contract: (Animal)


Contract Type: Formal or Personal
Contract Species: The species of animal that this contract is with.

Home Location: Required for Formal Contracts, optional for Personal Contracts. Include the Country (at minimum).

Summon #1: (NAME)



<*OPTIONAL - insert an image of the summon>

Name: Name of the Summoned Animal
Rank: Summon Rank

Aptitudes:
  • List Aptitudes here


Attributes:
  • List Attributes here


Equipment: List any weapons or other equipment the summon possesses here. They don't need to be pre-approved as they will be modded as part of the application.

Techniques:List any techniques summon knows here. They don't need to be pre-approved as they will be modded as part of the application.

Code:

[center]<h1>Summon Contract: (Animal)</h1>[/center]

<blockquote>[b]Contract Type:[/b] Formal or Personal
[b]Contract Species:[/b] The species of animal that this contract is with.

[b]Home Location:[/b] Required for Formal Contracts, optional for Personal Contracts. Include the Country (at minimum). </blockquote>

<h3>Summon #1: (NAME)</h3>

[center]<*OPTIONAL - insert an image of the summon>[/center]

<blockquote>[b]Name:[/b] Name of the Summoned Animal
[b]Rank:[/b] Summon Rank

[b]Aptitudes:[/b]
[list][*]List Aptitudes here[/list]

[b]Attributes:[/b]
[list][*]List Attributes here[/list]

[b]Equipment:[/b] List any weapons or other equipment the summon possesses here. They don't need to be pre-approved as they will be modded as part of the application.

[b]Techniques:[/b]List any techniques summon knows here. They don't need to be pre-approved as they will be modded as part of the application. </blockquote>

Summon Purchase Costs



Due to the potential power of summons, they are more expensive than techniques and equipment, and even more expensive than puppets. The purchase costs for Summons is as follows:

  • D-Rank: 20 Funds
  • C-Rank: 35 Funds
  • B-Rank: 55 Funds
  • A-Rank: 80 Funds
  • S-Rank: 110 Funds


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