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3. Character Creation & Aging

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3. Character Creation & Aging Empty 3. Character Creation & Aging

Post by FD Admin Sat Nov 09, 2019 1:34 pm

CHARACTER CREATION



Before you're able to roleplay on Fighting Dreamers, you need to create your character and have them approved by staff. The process has been made easier by separating your character's general profile and arsenal approvals. That way, even if your arsenal isn’t completed or approved yet, you are able to participate in social-only RP threads. Do keep in mind that you cannot participate in any sort of combat or missions until your arsenal is approved, but you could, for example, have your character meet their peers, paint some scenery, write a book, play on a swing set, whatever.

When you're ready, be sure to post your applications in the proper area designated here, and follow the template provided.

Note that while you're free to spiff up the templates, you MUST include the information asked for in the template as listed, and if you opt to go for a simple application, please at least use the coding in the template as provided. Also, please keep all of the sections in the same order as listed!! This is for consistency and ease of locating information. The templates are explained in the posts below.

As your character progresses, you can request additions/edits to their biography, so don't feel restricted by what you write for their initial creation.

Keep in mind that order to start at a rank above C, you must get permission from staff, as this is usually only permitted when there's a need for higher-ranked characters, or as a reward for players that progressed to a high rank before their previous character's death.

--

When creating your character, you are granted a specific amount of funds to use to pick out your starting arsenal, including traits, techniques, items, and so on. Note that this is only used to determine how much you can put in your initial arsenal - if you don't max out the points you can use, they do not carry over into your account. And since you're using these funds to upgrade your traits as well as acquire equipment and techniques, use them wisely. The funds distribution is as follows (you cannot start off as S-Rank or higher, and starting at higher ranks is very rare):

Starting Funds Per Rank:
Starting Ranks:Points:
C - Rank240 Funds
B - Rank480 Funds
A - Rank720 Funds


You're not limited to techniques and equipment from the data books and are free to put custom creations in your arsenal - please read more about custom creations here(coming soon) before putting them on your application.


Last edited by FD Admin on Sat Nov 09, 2019 5:03 pm; edited 2 times in total

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3. Character Creation & Aging Empty Re: 3. Character Creation & Aging

Post by FD Admin Sat Nov 09, 2019 1:34 pm

Character Aging


While in general, the rate at which a character ages is up to each individual player, Fighting Dreamers has a system to prevent people's characters from getting stuck at a single age for eternity (because it also wouldn't make any sense for a character to stay the same age forever). However, this system really only has a noticeable effect on characters that last two years or more, and is extremely flexible -- we don't want people to feel like their characters are being aged before they're ready.

When characters are approved, the month in which they're approved determines their aging block. Aging happens once a year for each character, but the month in which their age is updated is determined by when they were approved. There are 2 possible aging blocks to fall under: Block A or Block B.

Block A is comprised of characters that are approved from March through August, and these characters are aged the following January.

Block B is comprised of character that are approved from September through February, and these characters are aged the following June.

You are free to increase your character's age regardless of this, but if you change your character's age at some point during the year independent of this, you can request for your character to be skipped for their next aging period. In addition, you can ask for your character's age to be frozen for a year if you feel they need more development first even if you haven't aged them up during the past year, but you cannot do this twice in a row. (You're free to be frozen a year, age the next, and frozen another year, etc).

For plot purposes, a character's age within a thread can deviate from their actual age if it serves a purpose. This can range from serious storyline purposes (such as flashbacks, or if something would only happen for a character at a certain age -- think rituals or clan traditions -- etc.) to more casual things, such as wanting to have an IC birthday celebration for a character. Additionally, while the age up happens at a specific time, there is a flexible grace period wherein you're free to roleplay with your character at their previous age to prevent any plot plans from being changed (there is no set time, but you shouldn't completely ignore the age up. If you're still roleplaying with your character at a lower age several months after the age update, then you might be approached).

If you feel it's absolutely necessary, you can request for your character's age to be rolled back - for example, if you were on an extended hiatus and your character's aging period passed while you were gone, you can ask for them to be rolled back and aged at a later date.

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3. Character Creation & Aging Empty Re: 3. Character Creation & Aging

Post by FD Admin Sat Nov 09, 2019 1:42 pm

CHARACTER PROFILE: LAST NAME, FIRST NAME



<*OPTIONAL: insert an image of your character here>

Age | Gender | Village/Classification | Rank

GENERAL INFORMATION



Alias(es): List of aliases, nicknames, or titles that your character goes by/is known by.
Clan: The clan your character was born into. If none, mark as N/A.
Classification: Village (list), Nukenin, etc.
Faction: Include a link to the faction. If you haven’t joined or been accepted into one yet, leave as N/A.
Profession: New characters leave blank (N/A) as a Profession must be gained through RP.

PHYSICAL DETAILS



You may provide a few paragraphs detailing your character's appearance, even if you have an image for them. This is optional and has no length requirement.

Height: Your character's height. Please be semi-realistic in comparison to the age (and clan, if applicable).
Weight: Your character's weight. Please be semi-realistic in comparison to age and height (and clan, if applicable).
Build: Slim, stocky, etc. Describe it as best as you can.
Hair Color: Self-explanatory.
Eye Color: Self-explanatory.
Defining Characteristics: Any other distinguishing marks or traits relating to your character's appearance, such as scars, deformities, or other oddities - if your clan has notable features, list them here as well.

BIOGRAPHICAL DETAILS



Personality: (Optional) Describe your character's general personality here. Since a character's personality tends to develop as you write them, don't worry about making this a huge paragraph. If you don't want to fill this out, you have to complete the traits list below.

Positive Traits:
  • List at least five traits.
  • These should be core personality traits ONLY.
  • -
  • -
  • -


Negative Traits:
  • List at least five traits.
  • These should be core personality traits ONLY.
  • -
  • -
  • -


Interests: Include the general interests of your character and some possible notes about their direction. Optional if History or Personality section is completed.

General Skills: Feel free to list any non-combative skills your character has (for example, is your character a skilled author? Singer? Artist?). This section is optional.

Birth Place: List your character's place of birth by country (or territory/village, if applicable). Your character does not have to be born in the same place they currently reside or where they are currently affiliated, but it should be explained in the history section.

Family: List your character's family members (format: NAME | RANK | STATUS -- alive or dead), even if your character is unaware of them. Only immediate family is needed. If you and another player/other players have related characters and they are listed, please include a link to their profile(s). This section is optional if Personality or History are completed.

History: This is the main section of your character's biography. Include relevant information such as how they were raised, how they got to where they are, where they learned/gained any rare or atypical skills, their response to any major historical events occurring near them, and any other significant events in their lives up until this point. Although it doesn't need to be extremely long, please be sure you're thorough (At least two or three paragraphs are expected depending on richness of the content).

PLAYER DETAILS



Pen Name: How you wished to be referred to on the site.
Preferred Contact Method: The best way to discuss your applications with you or get in contact with you if needed.
Role-Play Experience: This has no effect on whether you're accepted or not and is only here so others know where you stand.
Naruto Knowledge: Same as previous.
Language(s): Not everybody's first language is English, so if there's another language you speak that's easier for you, put it here (on the off chance somebody on staff can read/write in that language, they might be able to help explain things to you).
Extras: Whatever else you feel we might need to know.

Code:
<h1>CHARACTER PROFILE: [i]LAST NAME, FIRST NAME[/i]</h1>

<center><*OPTIONAL: insert an image of your character here>

[b]Age | Gender | Village/Classification | Rank[/b]
</center>
<h3>GENERAL INFORMATION</h3>

<blockquote>[b]Alias(es):[/b] List of aliases, nicknames, or titles that your character goes by/is known by.
[b]Clan:[/b] The clan your character was born into. If none, mark as N/A.
[b]Classification:[/b] Village (list), Nukenin, etc.
[b]Faction:[/b] Include a link to the faction. If you haven’t joined or been accepted into one yet, leave as N/A.
[b]Profession:[/b] New characters leave blank (N/A) as a Profession must be gained through RP.</blockquote>

<h3>PHYSICAL DETAILS</h3>

<blockquote>You may provide a few paragraphs detailing your character's appearance, even if you have an image for them. This is optional and has no length requirement.

[b]Height:[/b] Your character's height. Please be semi-realistic in comparison to the age (and clan, if applicable).
[b]Weight:[/b] Your character's weight. Please be semi-realistic in comparison to age and height (and clan, if applicable).
[b]Build:[/b] Slim, stocky, etc. Describe it as best as you can.
[b]Hair Color:[/b] Self-explanatory.
[b]Eye Color:[/b] Self-explanatory.
[b]Defining Characteristics:[/b] Any other distinguishing marks or traits relating to your character's appearance, such as scars, deformities, or other oddities - if your clan has notable features, list them here as well.</blockquote>

<h3>BIOGRAPHICAL DETAILS</h3>

<blockquote>[b]Personality:[/b] (Optional) Describe your character's general personality here. Since a character's personality tends to develop as you write them, don't worry about making this a huge paragraph. If you don't want to fill this out, you have to complete the traits list below.

[u]Positive Traits:[/u]
[i][list][*]List at least five traits.
[*]These should be core personality traits ONLY.
[*]-
[*]-
[*]-[/list][/i]

[u]Negative Traits:[/u]
[i][list][*]List at least five traits.
[*]These should be core personality traits ONLY.
[*]-
[*]-
[*]-[/list][/i]

[b]Interests:[/b] Include the general interests of your character and some possible notes about their direction. Optional if History or Personality section is completed.

[b]General Skills:[/b] Feel free to list any non-combative skills your character has (for example, is your character a skilled author? Singer? Artist?). This section is optional.

[b]Birth Place:[/b] List your character's place of birth by country (or territory/village, if applicable). Your character does not have to be born in the same place they currently reside or where they are currently affiliated, but it should be explained in the history section.

[b]Family:[/b] List your character's family members (format: NAME | RANK | STATUS -- alive or dead), even if your character is unaware of them. Only immediate family is needed. If you and another player/other players have related characters and they are listed, please include a link to their profile(s). This section is optional if Personality or History are completed.

[b]History:[/b] This is the main section of your character's biography. Include relevant information such as how they were raised, how they got to where they are, where they learned/gained any rare or atypical skills, their response to any major historical events occurring near them, and any other significant events in their lives up until this point. Although it doesn't need to be extremely long, please be sure you're thorough (At least two or three paragraphs are expected depending on richness of the content).</blockquote>

<h3>PLAYER DETAILS</h3>

<blockquote>[b]Pen Name:[/b] How you wished to be referred to on the site.
[b]Preferred Contact Method:[/b] The best way to discuss your applications with you or get in contact with you if needed.
[b]Role-Play Experience:[/b] This has no effect on whether you're accepted or not and is only here so others know where you stand.
[b]Naruto Knowledge:[/b] Same as previous.
[b]Language(s):[/b] Not everybody's first language is English, so if there's another language you speak that's easier for you, put it here (on the off chance somebody on staff can read/write in that language, they might be able to help explain things to you).
[b]Extras:[/b] Whatever else you feel we might need to know.</blockquote></blockquote></blockquote>

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3. Character Creation & Aging Empty Re: 3. Character Creation & Aging

Post by FD Admin Sat Nov 09, 2019 1:46 pm

CHARACTER ARSENAL: LAST NAME, FIRST NAME



Chakra Capacity Total: Your total CP (Chakra Capacity), taking all bonuses into account (such as from Special Characteristics).


TRAITS



Please list your traits, including the details of the tier (can simply be copy/pasted, or can be written manually, but it must contain all of the information). For example:

Taijutsu: Tier V - Access to S-Rank techniques
Ninjutsu: Tier III - Access to B-Rank techniques

Chakra Capacity: Tier I - At this tier a user has access to 70 CP.
Strength: Tier V -  320kg [705 lbs.] Lift | 12m standing jump height. | A Shinobi is capable of denting or bending solid metal and punching through thin metal.

But be sure to list aptitudes in the proper order (attributes can be listed in whatever order you prefer as the cost is the same across all of them).

SPECIAL CHARACTERISTICS



List your character's Special Characteristics here (in proper code format). Write N/A if your character doesn't possess any.

ITEMS



List items your character possesses. Copy them in the proper code format so that they appear just as they do in the data books.

EQUIPMENT



List all equipment your character possesses. This includes weapons, kits, scrolls, puppets, etc. Copy them in the proper code format so that they appear just as they do in the data books.

SUMMONS



Any creatures that your character can summon will be listed here. Starting characters should have this marked as N/A unless they have clan summons available to them.

TECHNIQUES



List all of your character's learned jutsu/techniques here. While the exact organization of the techniques is up to personal preference, please keep them visibly separated by type/aptitude. Copy them in the proper code format so that they appear just as they do in the data books.

Code:
<h1>CHARACTER ARSENAL: [i]LAST NAME, FIRST NAME[/i]</h1>

<center>[b]Chakra Capacity Total:[/b] Your total CP (Chakra Capacity), taking all bonuses into account (such as from Special Characteristics).</center>

<h3>TRAITS</h3>

<blockquote>Please list your traits, including the details of the tier (can simply be copy/pasted, or can be written manually, but it must contain all of the information). For example:

[b]Taijutsu:[/b] Tier V - Access to S-Rank techniques
[b]Ninjutsu:[/b] Tier III - Access to B-Rank techniques

[b]Chakra Capacity:[/b] Tier I - At this tier a user has access to 70 CP.
[b]Strength:[/b] Tier V -  320kg [705 lbs.] Lift | 12m standing jump height. | A Shinobi is capable of denting or bending solid metal and punching through thin metal.

But be sure to list aptitudes in the proper order (attributes can be listed in whatever order you prefer as the cost is the same across all of them).</blockquote>

<h3>SPECIAL CHARACTERISTICS</h3>

<blockquote>List your character's Special Characteristics here (in proper code format). Write N/A if your character doesn't possess any.</blockquote>

<h3>ITEMS</h3>

<blockquote>List items your character possesses. Copy them in the proper code format so that they appear just as they do in the data books.</blockquote>

<h3>EQUIPMENT</h3>

<blockquote>List all equipment your character possesses. This includes weapons, kits, scrolls, puppets, etc. Copy them in the proper code format so that they appear just as they do in the data books.</blockquote>

<h3>SUMMONS</h3>

<blockquote>Any creatures that your character can summon will be listed here. Starting characters should have this marked as N/A unless they have clan summons available to them.</blockquote>

<h3>TECHNIQUES</h3>

<blockquote>List all of your character's learned jutsu/techniques here. While the exact organization of the techniques is up to personal preference, please keep them visibly separated by type/aptitude. Copy them in the proper code format so that they appear just as they do in the data books.</blockquote>

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